Usability Academy 10 A

LastMinute

Rabatte

FAQ

Die Online-Casino-Industrie entwickelt sich in rasanter Geschwindigkeit und mit Hunderten von Online-Casinos zur Auswahl. Es ist nicht einfach, ein zuverlässiges Online-Casino in der Schweiz zu finden. Wie viele der empfohlenen Websites auf dieser Liste können Ihnen genaue und aktuelle Informationen liefern? Wie finde ich das beste Online Casino im Internet? Über unsere Website stellen wir Ihnen die besten Online-Casinos im Internet vor, basierend auf der Qualität und Anzahl der Spiele sowie den angebotenen Boni. Dies bedeutet nicht unbedingt, dass nur Websites mit dem größten Portfolio an Spielen oder Boni ohne Einzahlung bevorzugt werden, da diese exklusive Highscore auch andere Perlen enthält. Wir helfen Ihnen bei der Auswahl Ihrer bevorzugten Casinos, indem wir Ihnen eine Bewertung, Meinung und Bewertung (basierend auf Ihrem Spielerlebnis) anbieten, um Ihnen bei Ihrer Entscheidung zu helfen.

*Neu* Mit Kreditkarte oder Paypal zahlen und 5% Rabatt auf die Kursgebühr erhalten! Gutscheincode: kartenzahlung *Neu*

UA1100 Usability Expert - ENGLISH - LIVE ONLINE Europe

The Usability & UX seminar with all important methods from the UXQB® CPUX-F, CPUX-UT, CPUX-UR and CPUX-DS Curriculum. Usability engineering with many practical exercises. Learn how Lean UX, design thinking, virtual collaboration with V-Classroom-XL works. The online course for UX professionals who want to shape our digital future.

  • UX Training according to International Usability and User Experience Board (UXQB) incl. exercises
  • Exam preparation training for „UXQB® CPUX-F certification  1 454x340 
  • LIVE ONLINE Training with V-Classroom-XL - Video Audio - ONLINE REALTIME WHITEBOARD - eLearning Portal - Virtual Classroom
  • 5 days online V-Classroom-XL training & workshop + test + certificate
  • 40 hours full of UX methods, concepts
  • 10 Participants maximum - NO mass training - much time for individual questions
  • Usability Test with real users and Video recording 

Basics of Usability and UX according CPUX-F curriculum and ISO 9241

  • Overview of the topics usability, user experience, HCD Human Centered Design, ISO 9241
  • Basics of Human Centered Design and its deliverables ISO 9241-210
  • Most important standards and guidelines on Usability and User Experience ISO 9241-11 / 110/12
  • Lean UX, Agile, SCRUM and how to get it together
  • Intensive seminar CPUX-F content
  • CPUX-F certification possible. Please call at registration, if desired.*

Basics of Good Designs

  • Basic principles of good UX design, golden rules
  • Mental model, Affordance
  • Gestalt laws & principles, Symmetry
  • Layout and design rules
  • Human memory and its conclusions for interaction design
  • Basics of interaction design and graphic design
  • Innovative UX design

Usability Engineering - Learn to apply the right methods at the right time 

  • Introduction to the process of usability engineering - ISO 9241
  • Product innovation and market positioning through usability and user experience
  • Differences and similarities of usability and software development processes
  • How to connect SCRUM and other agile methods with usability engineering

Usability methods - Overview of the most important UX & Usability methods

  • 30 important usability methods
  • Integration into the UCD process
  • Basics of requirement engineering
  • Overview of the task analysis
  • Getting to know the most important methods of a usability analysis
  • Integration of analytical methods into the process of usability engineering
  • Applying analytical methods to exercises

Expert Review - Inspection - Usability Evaluation

  • Overview of usability evaluation and usability testing
  • Getting to know the most important methods of a usability evaluation
  • Integration of evaluation methods into the process of usability engineering
  • Exercise: Plan and conduct a Usability Inspection
  • Curriculum CPUX-UT

Usability Testing - Remote Testing - Unmoderated Testing

  • Basics of planning, running and evaluation of evaluating usability studies and tests
  • Practical exercises for the efficient and successful planning of usability tests
  • Presentation of usability results
  • Hints and tips for running and evaluating usability testing
  • Exercise: Planning and running a usability test

Design Thinking, Lean UX, SCRUM & Human Centered Design - How do they fit together

  • Basics of design thinking processes
  • Application in IxD interaction design and UxD user experience design
  • Conceptual design: from the idea to the concept
  • Strategies and methods for implementation

Analysis Phase and Usability Methods for IxD - UX Design

  • Interview and questionnaire
  • Other methods of analysis
  • Brainstorming and development, scope definition and ideation
  • Task analysis, workflow analysis
  • Exercise: ideation

Scenarios & User Stories - UX Design

  • Story Telling and scenario
  • Scenario vs. user story; what’s the difference?
  • Scenario and user experience
  • Exercise: Scenario

Persona IxD - UX-Design

  • Persona and variants of persona
  • Persona vs. role; what’s the difference?
  • User experience and persona
  • Exercise: persona

Workflow, Usecase, Wireframe & Wireflow - UX Design

  • Procedures and sequences for a task oriented design
  • Iterative development of workflow, wireflow, usecase & wireframe
  • Develop wireflows & wireframes
  • Validation of concept ideas
  • Exercises: Workflow, usecase, wireframe

Interaction design IxD - UX Design

  • Overview: interaction elements and their use
  • Basic rules of user experience design
  • Innovative UX design (e.g. Gesture, NUI)

Prototyping

  • Introduction to prototyping in the context of usability engineering
  • Overview of prototype styles, purposes of use and testing times
  • Low fidelity prototyping
  • Exercise: ‘Paper-prototyping’ or / and tool-supported prototyping

Prototyping with Axure

  • Prototyping in the context of usability engineering
  • Overview of prototype styles, purposes of use and testing times
  • Low fidelity prototyping
  • Exercise: ‘Paper prototyping’
  • High-fidelity prototyping
  • Exercise: ‘Creating interactive prototypes’ (Axure)

Special: UX for Mobile- & Touchdesign & Responsive Design

  • Mobile first - What's behind it?
  • Responsive design
  • Basics of cross-cultural usability engineering

Test and Certificate ”Usability Academy - Certified Usability Expert“

  • Exam for usability experts
  • Online test with 100 questions (please bring a notebook with you)
  • Multiple choice, free writing exercise, matching tasks
  • Award of the Usability Academy Certificate

* CPUX-F certification exam:

  • The exam can take place remotely from home (75 minutes) 
  • You need an undisturbed (home) workstation and a computer with webcam and microphone, stable internet connection and either Chrome, Firefox or Opera Browser.
  • We recommend that you do NOT take the exam after the seminar, but only on the following day.
  • Registration and payment are made to the Exam Organization Certible or ISQI 
  • Certible: https://www.certible.com/register/ or: Diese E-Mail-Adresse ist vor Spambots geschützt! Zur Anzeige muss JavaScript eingeschaltet sein! (please state your preferred date) 
  • ISQI: Please select "Flex" for exam method https://isqi.org/en/2-uxqb-cpux-foundation-level.html

CPUX-F certification exam: € 300,- plus VAT

 

Termindetails

Datum, Uhrzeit 19-09-2022
Termin-Ende 23-09-2022
max. Teilnehmer 10
Einzelpreis 2.395,00€
Ort LIVE Online ZOOM - V-Classroom-XL - Mitteleuropa CET UTC +2 Kaiserslautern
Dieser Termin ist nicht mehr buchbar